// Npc: /kungfu/class/shaolin/xu-ming.c
// Date: YZC 96/01/19

inherit NPC;


void create()
{

    set_name("虚明", ({
        "xu ming",
        "xu",
        "ming",
    }));
    set("long",
        "他是一位身穿黄布袈裟的青年僧人。脸上稚气未脱，身手却已相\n"
        "当矫捷，看来似乎学过一点武功。\n"
    );

    set("nickname", "知客僧");
    set("gender", "男性");
    set("attitude", "friendly");
    set("class", "bonze");

    set("age", 20);
    set("shen_type", 1);
    set("str", 20);
    set("int", 20);
    set("con", 35);
    set("dex", 20);
    set("max_qi", 350);
    set("max_jing", 200);
    set("neili", 300);
    set("max_neili", 300);
    set("jiali", 20);
    set("combat_exp", 15000);

    set_skill("force", 30);
    set_skill("shaolin-xinfa", 30);
    set_skill("dodge", 30);
    set_skill("shaolin-shenfa", 30);
    set_skill("strike", 30);
    set_skill("banruo-zhang", 30);
    set_skill("parry", 30);
    set_skill("sword", 30);
    set_skill("damo-jian", 30);

    map_skill("force", "hunyuan-yiqi");
    map_skill("dodge", "shaolin-shenfa");
    map_skill("strike", "banruo-zhang");
    map_skill("parry", "damo-jian");
    map_skill("sword", "damo-jian");

    prepare_skill("strike", "banruo-zhang");

    create_family("少林派", 41, "弟子");

    setup();

        carry_object("/d/shaolin/obj/changjian")->wield();
        carry_object("/d/shaolin/obj/xu-cloth")->wear();

}
